Game rules
Retinue is an extraction roguelite: bank your run by extracting, or fall in the wilds. Banking rules follow GDD §5.
Extract
Stand on an extract portal and hold the channel (F or Interact). Taking damage or leaving the circle cancels the channel. Successful extract banks 100% plus extract bonus.
PvE death
Dying to mobs, elites, bosses, or hazards banks 100% of run gold and XP (no extract bonus).
PvP absorb
On PvP death the victim still banks 100%. The killer gets half-power weapon copies and a fraction of gold/XP — never a full steal.
If another player kills you, you still bank 100% of your run rewards (same as PvE death — no extract bonus). The killer receives a copy of half your gold/XP and your weapons / passives at half efficiency for the rest of their run. You do not lose account progress beyond ending the current run.
Reconnect grace
If you disconnect mid-run, you freeze for a short grace window. Reopen the game to resume_run. If grace expires, the run ends as disconnect (no extract bonus).
Mid-run transfer
Transfer gates move you outer → mid → El Centro mid-run. Confirm the destination; the map swaps without leaving the run.
Level-up cards
Killing enemies grants XP. On level-up the server offers cards (new weapon, weapon upgrade, passive). Choose one before the timer expires or the server auto-picks. Weapon evolution requires weapon level 8, the matching passive, enough run time, and an elite/boss chest.
Hub meta
Gold, essence, house favor, permanent upgrades, character unlocks, and achievements persist on your account between runs. Cosmetics inventory is display-only until an equip API exists.
Fair play
No client-trusted damage, loot, or currency. Cheating, automation, or exploit abuse can result in bans. Ads and shop grants only apply after server validation.
Related: Privacy, Terms, Gacha odds, Liveops.